News Ticker

Project CARS: Build 612 for Team Member+ released – new community screenshots

(Italiano) I ragazzi degli studi Slight Mad hanno pubblicato la build 612 del loro atteso gioco di guida e una valanga di nuove immagini realizzate dalla community

Slightly Mad Studios has released more than 60 high-resolution shots that have been made using the latest development builds of Project CARS.

    Build 612 (22/11/13, Team Member+)

    Next-Gen:
    * PS4, changed draw buffer submit, so all committed before flip in one batch, stops mid frame stall.
    * Xbox One – Support for PIX markers/events
    * Xbox One – threads setup / startup sorted

    GUI:
    * Allowing the monitor map to work even if the user has selected the “disable HUD map” option. Also implemented full restoration of HUD map state based on profile HUD options. Finally, map will always be loaded in game so it is available for the monitor.
    * Fixing monitor bugs: helmet overlays are not stuck on screen and camera cycles work regardless of the camera state going into the monitor. All cameras are still restored to pre-monitor state when monitor is closed.
    * Leaving the cockpit mirrors alone in monitor mode so they no longer disappear.

    Render:
    * Fixed DX11MT crash with new Phase1 rendering
    * Addition of new world flare.

    Weather:
    * New red corona effect

    Physics:
    * Formula Gulf FG1000: FFB now using mechanical trail calculated from physical model
    * Pagani Zonda R: Testing McLaren MP4-12C GT3 dampers, updated spring rates, balanced FFB strength to accurate mechanical trail
    * Lotus 78: Fixed forgotten square of the front motion ratio.

    Vehicles:
    * Mclaren MP4-12C: Driver anims (alpha 2)
    * Formula Gulf FG1000: Textured interior, fixed bugs and new cockpit sides for cleaner reflections

    Characters:
    * Driver: re-export due RCF changes/fixes, driver_overall RCF path fix for custom livery, initial helmetview textures relocation, initial helmetview for GT_overall driver, helmetview + RCF and materials fixes

    Tracks:
    * Dubai Kartdrome: Added polished covers, polish textures for tyrewall, fix mapping issues, update nmp,spec,dif map for tyre stack
    * Dubai Autodrome: Added new textures for tyrewall covers, polish normal texture for tyre walls

Project CARS will be available for the PlayStation 4, Xbox One, Steam OS, PC, and Wii U starting Fall 2014.

Google Ads

Sharing Buttons

News in Pictures

  • Evolve 04-13-2014 (4)
  • Mercenary Kings PS4 (1)
  • FordTransit-01-WM-Forza5-TopGearCarPack-jpg
  • Dark Souls 2 Majula bonfire
  • Dark Souls II 03-11-2014 (87)
  • Titanfall 03-10-2014 (6)
  • Dark Souls II 03-08-2014 (36)
  • Dark Souls II 03-07-2014 (23)
  • Dead Nation Apocalypse Edition (1)
  • Planets3 02-28-2014 (1)
  • Rust Update 25th february (6)
  • Starpoint Gemini 2 - Alpha-Screenshots
  • Anomaly 02-28-2014 (4)
  • Dungeon Defenders II 02-24-2014 (4)
  • Castlevania Lords of Shadow 2 02-24-2014 (33)
  • Castlevania Lords of Shadow 2 02-23-2014 (39)
  • Wargame Red Dragon (22)
  • Chroma 02-17-2014 (2)
  • Soul Sacrifice Delta 02-17-2014 (22)
  • Kirby Triple Deluxe
  • Hawken 02-15-2014 (13)
  • Daylight 02-14-2014 (3)
  • Borderlands 2 - Sir Hammerlock Versus the Son of Crawmerax (3)
  • Victory The Age of Racing 02-12-2014 (1)

Leave a comment

Your email address will not be published.